When a game is more than a game, it's mayhem, play Mahjong Mayhem.
This game is a work of fiction. Any similarity to actual persons is purely satirical.
For full size poster image, click here.
My son Ben came up with a really great idea for a board game based off of checkers. Instead of the usual rules, Ben's game has a really cool twist. I coded it in this example for HTML.
Game design by: Ben Browning-Srauy
Coding by: Sam Srauy
This is a mashup of the classic Connect 4 game and darts... and drinking. How would play be if you are unable to see your target because you didn't know when to say when?
This game is part of a workshop that I ran with my colleagues at Oakland University. Bridget Kies and Daewon Kim, both from the flim department. This workshop invited the community to consider AI in the creative industries in a more nuanced way. It wasn't a "we all love" or "we all hate" AI conversation. But rather its about how the presences of this technology changes what it means to be a creative in the present historical moment.
I paper prototyped this game, developed a game designed document, and then used Claude to iterate the game coding with me. What's interesting is not what it assumed, but how its choices are so far different from what a human designer would invision (and I gave it a photograph of the paper prototype). The assumptions did become an interesting teaching topic as its assumptions are still indicative of a hegemonic understanding of who plays video games.
The example below is from a joke QR code that I used to promote video game production. I placed a QR code and note on my office door stating, "Do NOT scan!!!" That code linked to a page with the following video game examples.
The player plays the role of a Sporty Granny who has to avoid a spaceship that is falling out of control. The spaceship crashes and shatters into pieces.
Can you save Sporty Granny? This demo was created using assets from the Unity Asset Store. No (hand typed C#) code was used. Coding was handled using Unity's built-in Visual Scripting Tool.
This serves as a way to allay the fears some students have of coding.